

From Concept to Console,
We Score It All.
GameRoom delivers AAA-quality, fully adaptive music solutions for video game developers and publishers of all sizes. With access to a vast network of world-class composers and sound designers, we create cinematic, interactive scores that enhance gameplay immersion and elevate the player experience.
Our expansive network and roster of available composers features award-winning talent, including Cody Matthew Johnson (Star Wars Outlaws, Resident Evil, Devil May Cry 5, Trek to Yomi) and Jeff Rona (God of War 3, Far Cry 4, Call of Duty 6, Honor of Kings), alongside a diverse team of seasoned game music professionals with credits across AAA blockbusters, indie titles, VR experiences, and mobile games.
Whether you need original scores, DLC expansions, real-time music layering, or sound design, GameRoom is equipped to deliver music that seamlessly integrates into your game’s world.Comprehensive Game Audio SolutionsDynamic & Adaptive Scoring – Music that evolves with gameplay, heightening exploration, combat, and cinematic moments.
Middleware & Technical Expertise
Delivered as stemmed, mixed, and mastered assets or fully implemented in WWISE/FMOD for plug-and-play ease.


Unmatched Genre Versatility
From orchestral hybrid, rock, and metal to lo-fi, EDM, alien space jazz, and sea shanties, our composers can craft music that fits any game world.
VR-Optimized Soundscapes
Designed for maximum immersion with head tracking and distance-based audio matching.
Full-Service Audio Production
From core game scores to DLCs, trailers, and promotional content, we deliver complete, polished soundscapes.
Licensed Music Adaptation
We transform pre-existing tracks into fully interactive, game-ready assets with proper loudness calibration and gameplay state integration.
GameRoom combines creative excellence with technical precision—delivering interactive music experiences that bring your game to life. Let’s build your game’s soundscape—without limits.
Contact GameRoom
to discuss your project today.